A downloadable content

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What these tiles are for

Use this huge range of hex tiles to build your campaign’s world map, or even smaller areas. They’re extremely simple to use, and are illustrated in an easy to understand, simple style.

What’s in the pack

  • 141 x Hex Tiles, covering 6 regions and a huge range of map locations. Regions covered are: Grass, Desert, Snow, Swamp, Forest and Ocean.
  • 71 x Accessories, individual items for customising hex tiles with extra details.
  • 32 x Roads & Rivers, transparent pieces to add roads and rivers to your map.
  • 57 x Markers, including numbers for keying locations, and markers to indicate party and faction locations.

File Info

All files included are PNGs with transparency. Hex tiles are 484x560 pixels in size.


How to use

These tiles can be used in your favourite virtual tabletop, or in any image-editing software you wish.

StatusReleased
CategoryPhysical game
Rating
Rated 4.5 out of 5 stars
(2 total ratings)
AuthorSlowquest
Tagsartwork, assets, Cute, hex, Hexcrawl, map, tiles, Tileset, Tabletop role-playing game

Purchase

Buy Now$5.00 USD or more

In order to download this content you must purchase it at or above the minimum price of $5 USD. You will get access to the following files:

Slowquest_HexTilesWorldMap.zip 9 MB

Comments

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Great Tileset, thank you! I am also interested in using them with HexKit 😃✌🏻 also: If I publish a small ttrpg adventure is it ok to use a map made with the tiles when adding your name and link to your itchio page? 

Hello :)

Your tiles and icons are so beautiful, so it's hard for me to just give up and leave an issue with these tiles.

These .png tiles behave as if they are self-expanding, so that if:

- I reduce the size, they fit horizontally, but they do not fit vertically:


- I leave the original size, the right side and bottom of the tiles are "cut off" because they are "overlapped" by the adjacent tiles:


The original size of the tiles is smaller in width and larger in height. Even though I resize these tiles so that the tiles have equal width and height, when I import them into Hex Kit, the tiles still strangely stretch in width.

How can I "reformat" these tiles to make them compatible with the Hex Kit app? I don't have enough knowledge to deal with this issue. Are you able to help me?

Best regards

Adrsza

Hi there Adrsza,

I've actually been chatting with someone else who wanted to use these in Hex Kit, and they have let me know a better way to export them for this. 

It's on my to do list, and now that you're asking too, i'll bump it up a bit. I might even be able to sort this out today for you.

I'll do my best and get back to you with an update ASAP.

Thanks,
Bodie

Hi Bodie! :)

Thank you very much for your quick reply! :)

It's great news that you're working on the Hex Kit conversion, because your tiles and your art are very beautiful and atmospheric, and I'm sure they will make a great impression on my players when I show them the hexcrawl land map on the online Old-School Essentials session.

I will keep my fingers crossed for your work! :)

Best regards,
Adrian

(+1)

awesome job

Just wondering what file types are these?

They're PNG for the transparency! If there's a more convenient format to include, let me know and I can sort that out. (gonna add file info now though).

Personally for me, SVG's would be great, but depending how you've made these I can understand that might not be a simple option.

Ah ok, yeah I don't think I will be able to vectorise these any time soon, that would take a while for me. I made sure they're quite high resolution though, so they should be nice and crisp.

I thought that might be the case, just for me having them as vectors would be handy as in affinity I can setup a hex grid and drop hex tiles right on to it, but I am sure I can work around that.